AI Insights · Timothy · June 2022
Top 5 Virtual Pet Apps on Android in Australia - Q2 2022
Discover the performance trends of the top 5 virtual pet apps on Android in Australia during Q2 2022, with data from Sensor Tower highlighting weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 virtual pet applications on the Android platform in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Cat Game - The Cats Collector! from Mino Games saw a gradual decrease in weekly revenue, starting at around $1.3K at the end of March and dipping to approximately $949 by the end of June. Weekly downloads for this app fluctuated, starting at around 308 and ending at 145. The weekly active users also experienced a decline from 1K to 603 over the same period.
My Talking Angela 2 by Outfit7 Limited displayed an upward trend in weekly downloads, peaking at 3.1K at the end of June. The app's weekly revenue varied, hitting a high of approximately $582 in the week of June 20. Active users for this app increased steadily, starting at 14.6K and reaching 18.2K by the end of the quarter.
My Talking Tom Friends, also by Outfit7 Limited, maintained strong weekly downloads throughout the quarter, peaking at around 3.4K in the final week of June. Revenue trends were inconsistent, with a high of about $636 in the week of May 30. Active users fluctuated but showed an overall increase from 66K to 67.8K.
In contrast, My Cat - Virtual pet simulator by Appsyoulove saw a significant spike in weekly downloads mid-quarter, reaching a high of 1.7K in the week of May 23, before dropping to 371 by the end of June. Revenue showed moderate fluctuations, peaking at about $491 in the week of May 30. Active users saw a dramatic increase mid-quarter, with the highest being 4.3K in May, before settling at 1.7K by the end of June.
Lastly, My Talking Tom 2, another app by Outfit7 Limited, experienced steady weekly downloads, with the highest being around 2.8K in the final week of June. The app's revenue showed a peak of approximately $504 in the week of May 16. The number of active users remained robust, increasing slightly from 95.5K to 99.1K over the quarter.
For a more detailed analysis and additional insights, visit Sensor Tower.